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GPU Software Engineer – Game Graphics Performance – 132562

Advanced Micro Devices inc.

This is a Contract position in Markham, ON posted January 5, 2022.

What you do at AMD changes everything 
 

At AMD, we push the boundaries of what is possible.  We believe in changing the world for the better by driving innovation in high-performance computing, graphics, and visualization technologies – building blocks for gaming, immersive platforms, and the data center. 
 

Developing great technology takes more than talent: it takes amazing people who understand collaboration, respect, and who will go the “extra mile” to achieve unthinkable results.  It takes people who have the passion and desire to disrupt the status quo, push boundaries, deliver innovation, and change the world.   If you have this type of passion, we invite you to take a look at the opportunities available to come join our team.
 

 

 

THE ROLE:

We are hiring software engineers at all experience levels to be part of the GPU performance drivers and tools team. We focus on game graphics performance through shader optimizations, driver optimizations for GPU efficiency improvements, innovative drivers and tools development, and data analysis and automation. This is an excellent opportunity to work on the cutting edge of GPU performance for game graphics rendering. 

 

THE PERSON:

You have good C++ programming skills. You have experience in graphics rendering, shader programming and optimizations. You are passionate about GPU and have good understanding about low-level GPU hardware architecture for performance.

 

KEY RESPONSIBILITIES:

  • Analyze shader algorithms in HLSL, analyze GPU execution data from tools, identify performance issues and potential optimization opportunities
  • Develop optimizations in shaders and drivers, brainstorm with other engineers to improve optimizations for more performance gains
  • Contribute to drivers & tools performance infrastructure improvements

 

PREFERRED EXPERIENCE:

  • Strong C/C++ programming skills for fast execution using light weight data structures and efficient algorithms, bit manipulation, pointers, arrays, classes, virtual functions, etc.
  • Experience in HLSL, GLSL, or similar
  • Good understanding of GPU architecture, execution model and instructions, such as SIMD, threads, waves, registers, caches, performance metrics such as latency, bandwidth, throughput, and relation to underline hardware, etc.
  • Good understanding of GPU graphics pipeline, such as vertices, primitives, rasterization, shading, textures, screen space, Z depth, culling, BVH build and traversal, and etc.

 

ACADEMIC CREDENTIALS:

  • Bachelor’s degree or higher in relevant field

 

#LI-ML4

Requisition Number: 132562 
Country: Canada Province: Ontario City: Markham 
Job Function:Design
 

 

AMD is an inclusive employer dedicated to building a diverse workforce. We encourage applications from all qualified candidates and will accommodate applicants’ needs under the respective provincial human rights codes throughout all stages of the recruitment and selection process. Any applicant who requires accommodation should contact AskHR@amd.com.

AMD does not accept unsolicited resumes from headhunters, recruitment agencies or fee based recruitment services.